If someone wants to make software with the agenda of deeply simplifying the mess that we today call software, I will be happy to sponsor it:https://twitter.com/github/status/1131476921693474816 …
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Can we create tools that make complexity and its cost more painful and visible, like a time travel debugger where you move around the execution with WASD, so every line of code makes the number of keypresses bigger? Something like this: http://clinei.github.io/codeliteral
I definitely want to make some kind of tool that shows growth in the complexity of your code base over time..
I've been looking at tools like this, and they all have slow and cumbersome UI, so I made a proof of concept that should be as intuitive and responsive as a game. If you have 20 minutes, could you check it out and let me know what you think?
The main idea is to make developers see how their code actually runs. To make debuggers so easy to use that everyone uses it to test their entire program instead of just checking the return value. Make debugging a game you wanna play. I need someone to tell me why it sucks.
“When it was hard to do anything… enough time was taken so that the result was usually good. Now we can make things almost trivially, especially in software, but most of the designs are trivial as well. This is inverse vandalism: the making of things because you can.”
“A counter to this is to generate enormous dissatisfaction with one's designs using the entire history of human art as a standard and goal.” –Alan Kay
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