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  1. 22. pro 2017.

    My first test of having a neural network trying to recreate a scene using pix2pixHD. The test data is from captured frames from a game I made in Unity, where each object is corresponding to a specific label. Enjoy!

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  2. 26. lis 2017.

    First iteration of implementing Stochastic Diffusion Search ( SDS ) in C++

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  3. 20. lis 2017.

    The result of using more agents and a larger disturbance threshold

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  4. 20. lis 2017.

    Perlin Noise generated image with DFO swarming towards the brightest pixel.

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  5. 13. lis 2017.

    Implementation of Dispersive Flies Optimisation in OpenFrameworks. This example is a measurement of performance in finding 0.

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