Don’t usually get this personal here but i just wanted to share my feelings as I’ve got no one to really talk about this... it’s really tough when your parents don’t believe in you. I mean they aren’t wrong on the fact that I’m inexperienced but I have to start somewhere.
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W odpowiedzi do @zizhen96
I know the feeling, Andrew. Thankfully, you are part of a supportive community. I'm always here if you want to talk. You are talented and dedicated, and you are good at marketing yourself, putting you ahead of many indie devs out there. Just keep at it! As for your parents- (1/2)
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What exactly is the issue? If it's money-related, you should remind them that games is the biggest entertainment industry - by far! If it's about prestige/not being as serious as being a doctor, you can tell them that over 70% of the population plays games, being affected by thispic.twitter.com/dlTed7l3pR
2 odpowiedzi 0 podanych dalej 2 polubione -
W odpowiedzi do @wizrares
In their eyes if i worked at a company, they would have been happier or felt more rest assured. I cant blame them either for this and personally I wouldn’t mind working at someone else’s game as long as I learn the experience. But that has to wait until Tadpole Tales is done
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W odpowiedzi do @zizhen96
Hahahaha this is really interesting. At least in Romania, the people who MADE the industry started their own companies, and were only later bought out by bigger fish. That's what happened to Ubisoft RO (literally 2 guys who still work there), EA, Amber,
@nomoonstudio etc.1 odpowiedź 0 podanych dalej 2 polubione -
Look, at the end of the day you're doing all the right things. If you have a way to sustain yourself, and a plan to go forward with, that's what is important. There are arguments for being an indie dev (Toby Fox), for starting an indie studio (Payload Studios) and for working AAA
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There's no right or wrong way and they're all in the same industry, so thankfully they are pretty interchangeable. You're in Romania, where you have a lot of advantages if you make it as an indie darling with amazing games (see Vlambeer's beginnings)
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Don't take my word for it. Talk with
@frazermerrick and@BradleySmith93 about being a sustainable indie, book some time@tha_rami for a 20-30 min call or talk with@JoeKinglake if you want another perspective (amazing dev gone AAA).2 odpowiedzi 1 podany dalej 4 polubione -
W odpowiedzi do to @wizrares@nomoonstudio i jeszcze
Thank you Chris, i think this was what I needed, ill have a look at everything youve sent me. Really means a lot, friend :)
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As Chris says, there's no right or wrong way to get into or work inside the industry - it's all about finding our own ways. I sympathise a lot, people have & still question if games is really a career (new people i meet often forget to filter here!).
1 odpowiedź 0 podanych dalej 1 polubiony
I often even question it myself but have slowly found security in my thoughts. It's great to share these feelings & express them. You're a part of a larger supportive community though that has you back & sees the work you do &admires it - we can all be here to lift each other up
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W odpowiedzi do to @JoeKinglake @zizhen96 i jeszcze
We're all part of an amazing industry that does wonderful things that bring a lot of joy to many people. If you're ever wanting to chat feel free to drop me a DM :-) Take care of yourself & keep up the amazing work you're already doing. (Thanks Chris for the shout out!)
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W odpowiedzi do to @JoeKinglake@wizrares i jeszcze
Hi Joe, it's so very kind of you to say that. After opening myself here for the first time. I realized much love and support there is from this community, everyone made me feel so loved and appreciated, there really isn't a word to describe it. (1/2)
0 odpowiedzi 0 podanych dalej 1 polubiony
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