Joaquin Bello

@JoaquinBelloD

computer engineer, game developer, haxe fan

Vrijeme pridruživanja: srpanj 2012.

Tweetovi

Blokirali ste korisnika/cu @JoaquinBelloD

Jeste li sigurni da želite vidjeti te tweetove? Time nećete deblokirati korisnika/cu @JoaquinBelloD

  1. Prikvačeni tweet
    21. stu 2018.
    Poništi
  2. proslijedio/la je Tweet
    29. sij

    a timelapse on how we draw and start animating one of ower zombies

    Poništi
  3. proslijedio/la je Tweet
    29. sij

    First tweet! Let's show a sneak peek of one of the enemies of ower next game

    Poništi
  4. 26. sij

    A static image could work for level selection, but I guess this concept is cooler 😎

    Poništi
  5. proslijedio/la je Tweet
    25. sij

    Why does The Wind Waker's Cel Shading still look so modern, even while so many other games barely hold up? Let's find out.

    Poništi
  6. proslijedio/la je Tweet
    22. lis 2019.
    Poništi
  7. 16. svi 2019.

    Tech demo for my framework on really cheap android tv box running at 53fps . More info soon

    Poništi
  8. proslijedio/la je Tweet
    12. svi 2019.

    It's finally finished. 😊 3D Game Shaders For Beginners Learn how to implement SSAO, depth of field, posterization, normal mapping, and more. Comes with a working demo and full source code. 👉

    Poništi
  9. proslijedio/la je Tweet
    20. tra 2019.

    Version 2.9.0 of the extension for Visual Studio is now available on the marketplace! 🎉 This release features snippets and greatly improved postfix completion.

    Poništi
  10. 21. stu 2018.
    Poništi
  11. proslijedio/la je Tweet
    1. stu 2018.

    Kingdom Rush Vengeance is up for pre-order! Get ready for the new Rush! iOS Android

    Poništi
  12. proslijedio/la je Tweet
    5. lis 2018.

    Let's run a give away! Retweet for a chance to win a Steam key :) Nimbatus is an action-packed simulation game. Craft drones out of hundreds of different parts and explore a destructible, procedurally generated galaxy.

    Prikaži ovu nit
    Poništi
  13. 31. kol 2018.

    I love and macros, heres a simple way to use String when you debug in your messages and use Int instead for release

    Poništi
  14. proslijedio/la je Tweet
    27. kol 2018.
    Poništi
  15. 29. lip 2018.

    YES YES YES!!! 5453 triangles are equal to one pony. Vector art in gpu

    Poništi
  16. 27. lip 2018.

    Update drawing vector graphics from a swf using gpu () some bugs, but super close...

    Poništi
  17. proslijedio/la je Tweet
    22. lip 2018.

    Mr added a file tree so feel free to create crazy big projects. Or maybe put in your Kha library for others to use?

    Poništi
  18. 25. lip 2018.

    Drawing swf using and triangulation, still a lot of work to be done. Made it in no time thanks to and

    Poništi
  19. proslijedio/la je Tweet
    11. svi 2018.
    Prikaži ovu nit
    Poništi
  20. proslijedio/la je Tweet
    3. svi 2018.

    The Haxe summit livestream is up!

    Poništi

Čini se da učitavanje traje već neko vrijeme.

Twitter je možda preopterećen ili ima kratkotrajnih poteškoća u radu. Pokušajte ponovno ili potražite dodatne informacije u odjeljku Status Twittera.

    Možda bi vam se svidjelo i ovo:

    ·