I really have to learn a different style or pick a different char or something. Or maybe I'm too old now and I have to try something new
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Replying to @JWonggg
I dont follow SF, but I will say, SF I hear has huge input delay, making "play off reaction" and counterattack styles nerfed, compared to...
1 reply 4 retweets 57 likes -
Replying to @MVG_Mew2King @JWonggg
...previous games with less input delay. Because defense/reaction style is needed from input delay (compared to older games), that means...
2 replies 1 retweet 37 likes -
Replying to @MVG_Mew2King @JWonggg
... Mixing up "broken strats" and "5050s" on autopilot becomes an effective style, more so (%age wise on how much it matters) than old games
1 reply 2 retweets 42 likes -
Replying to @MVG_Mew2King @JWonggg
Example: Smash4 has 5-7f input delay. Things like "run shield" is a "broken" strat since it only loses to hard-read dash grabs. Spamming ...
1 reply 2 retweets 37 likes -
Replying to @MVG_Mew2King @JWonggg
...this run shield strat becomes very effective since, not only does it only lose to only 1 option, but you can't REACT to it either.
1 reply 1 retweet 35 likes -
Replying to @MVG_Mew2King @JWonggg
I tried. By the time you see them run shield, they already can spotdodge (or other fast mixup options from there). Spam unreactables in SFV.
1 reply 0 retweets 40 likes -
Replying to @MVG_Mew2King
yea it's sad that I have to rely on such online tactics
1 reply 0 retweets 39 likes -
Replying to @JWonggg
It's a game of math and strategy and gambling now, instead of pure consistent reactions (like melee or older CRT fighters).
3 replies 4 retweets 67 likes
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