Some corroborating info with some new stuff about the Halo @ Xbox / 343i situation via me and .
- Heard there was a Forge port to Unreal, possibly.
- Last Tatanka update on Slipspace was almost two months ago.
- And more.
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Bro I can’t even imagine how much dev time was wasted by management over there
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So they will ignore the slipspace engine from now on or they just talking about the infinite?
Kinda feels like moving to Unreal makes sense given their contractor merry-go-round processes. Given the hyperbole around Slipspace during the reveals it’s a tad embarrassing. 💯 the right move though.
:0 its Is possible to port Forge to Unreal? Then its all okey.
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I'm suprised they didn't go for ID since its in house but I under UE is more common especially if they plan on outsourcing
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Why don’t people just wait for 343 to say something feels like everyone just grasping at straws and trying to see what sticks. 343 should be put on hiatus for any halo project until they can resolve their leadership structure. Make them work on smaller games and prove themselves.
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All I care is that Halo keeps its physicals and the beautiful creation known as forge. Please. 😫
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Do you have new sources or this still based on Sean? This really does matter cause Jason appears to be stealing this from a story you were on.
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