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Leaked Halo / Tatanka a year ago, but yeah, can corroborate all of this. I wanted to get more sources on Unreal before pulling the trigger again on that. Seems there was a big internal tug of war about whether or not to go all in on Unreal. The Unreal side won.
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Major new report from Jason Schreier on Halo / 343 future • Studio and franchise is essentially "all but starting from scratch" • At least 95 people have been let go from 343 • Halo is Switching to Unreal Engine with a new game code named "Tatanka" bloomberg.com/news/articles/
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nah they're gonna stick to Halo Infinite on Slipspace for the forseeeable AFAIK, seems like Tattanka on Unreal will determine whether they full switch.
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Long term it's smart with all the other xbox studios working in unreal it's going to continue to add to a knowledge base and asset bank, sad for forge though, that was a powerful creation engine for a console.
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"focus on multiplayer".... what have they been doing if not focusing on multiplayer??? Maybe they haven't played the games but the Single Player is what has been stuffed into a drawer and forgotten about for the past decade.
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Sad there are no single player games in the pipeline. No more Halo for me in the foreseeable future, as I only play single player campaigns 😢
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