You're doing such great work. Not just in examining videogames but in your presentation as well. I'm interested in how you make your videos. Like when you morphed Link into a wireframe and visualize the vertexs+faces. Do you make these special effects on Noclip or something else?
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Yeah. These were done with a locally modified http://noclip.website .
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This is a masterpiece of a tech video
Noclip is quite a capable demo engine -
the best demo engine is the one you make yourself. looking forward to some Metroid Prime video content soon!
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A-one AtwoHHOOOO A-threeeee... *CRrUnCh* Three.
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How many licks does it take to get to the center of a tootsie pop? The world may never know
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you asked for questions so: http://noclip.website supports a lot of games, and I assume this means you've had to write map etc. importers for lots of them, but what I wonder is, how similar are the map formats between games? are some shared between games?
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Depends. Lots of first party nintendo games will share common formats. Though games like wind waker and twilight princess share a lot more.
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Lack of outlines.
Thanks. Twitter will use this to make your timeline better. UndoUndo
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Amazing video !! the color palette is my favorite part of WW artstyle, and something I really also like about breath of the wild : Just like how WW use a lot of color to keep the ocean interesting, BOTW constantly switches sky colors Gotta love Zelda Art direction
pic.twitter.com/8PEQT3sAWk
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