@JasonFader
I'm making a series on New Vegas's cut content, and I wanted to ask you about what content you wish had made it into the game.
There were a bunch of other characters planned for it too. I just let the team come up with their own characters and have fun with it. Sadly that list isn't accessible to me anymore. Oh, and later on I found out the original Prey had the same concept :-)
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That's amazing, and even better than I ever imagined! I'm genuinely sad WW radio didn't make it in. :(
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The way I understand it, post game content and romance options with companions were planned at one point, but never implemented. I remember Josh Sawyer mentioning the idea of the King marrying the player and Cass. Do you remember anything interesting about these ideas?
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I'm sad I'll never get to play the version of New Vegas voiced almost entirely by you and a few others. Was TempVO used so you could begin implementing branching dialogue, as it appears to be complex/time consuming, and then replace it once the lengthy recording process was done?
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Oh, the temp VO was based on near-final dialogue. I ended up doing it to help the designers test their content. If any dialogue didn't have a VO file with it, the dialogue line would only be on the screen for 1 second.
End of conversation
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