Jason Fader

@JasonFader

Freelance producer/designer. Worked on other stuff like Fallout: New Vegas, WoW, Warcraft 3, System Shock (2016), ThreadSpace: Hyperbol, and Steam Bandits.

Joined May 2009

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  1. Retweeted
    16 Jul 2020

    Our very own has launched a Kickstarter with her team from USC for a super cute photography game!

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  2. 22 Oct 2019

    The best part of my night was receiving a piece of the original Moya set from . I had the biggest smile on my face and I'm still in shock from it. I have a display case on the way and it will be in my office forever. Thank you, Ricky! I hope you enjoyed our party :-)

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  3. 22 Oct 2019

    Helping to create the 20th Anniversary party was amazing and one of the best nights of my life! So many things happened that I will cherish forever. It was a pleasure and honor working with and so many talented folks! Thank you :-D

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  4. 16 Oct 2019

    Had lunch at UCI today and noticed these wonderful flowers ;-) – at University Center

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  5. 15 Oct 2019

    I've been working on some things lately :-) This Saturday in LA on the lot, we're going to have actors/creators of the show there and more cool stuff! Life has been awesome and I've pretty much fallen into a wormhole :-D

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  6. 6 Jul 2019

    If you're at Anime Expo today, stop by the Honkai Impact booth at the South Hall Lobby and check out a project I've been on. We have a cool dragon that breathes smoke :-D I'm on a few projects lately, and this is one I haven't told folks about yet. Interesting times! – at Los Angeles Convention Center

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  7. 22 Mar 2019

    Alongside business meetings, reconnecting with old friends has always been a joy at GDC. It warms my heart to see long-time industry friends growing and succeeding in their endeavors. I ♥️ you all :-D

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  8. 22 Mar 2019

    Back to back meetings all week with amazing folks demoing my new game. The reactions have been AMAZING! It feels great to work on a big project with a dream team, and the future is looking pretty bright. Can't wait to share more about what we're working on! :-)

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  9. 22 Mar 2019

    Aaand that's a wrap for my 17th GDC! By far this has been my best one yet :-D

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  10. 13 Feb 2019

    Congrats for Celeste winning Best Action Game at the ! :-D

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  11. Retweeted
    3 Jan 2019

    One of our original Hyperbol devs just released a new game! Stu was our artist and audio engineer back in the day and has recently gotten back into game dev. Check it out!

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  12. Retweeted
    10 Dec 2018

    IT'S TIME. TO SHED. SOME BLOOD. DUSK. IS. OUT. NOW.

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  13. 6 Dec 2018

    Somehow and I have found ourselves at thanks to my buddy, @DanSvec :-D

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  14. Retweeted
    22 Oct 2018

    Our October progress video has been posted! This month we're showing off ship classes, new abilities, and news on the closed test. Let us know what you think :-)

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  15. 14 Aug 2018

    Listening to non-stop as it's the perfect music for working on a scifi spacey game like :-D

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  16. Retweeted
    13 Aug 2018

    Our august progress video is up and shows off some cool movement changes and repulsors!

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  17. 21 Jul 2018

    Favorite piece of shwag from Comic Con! Thanks, , for having me mentor at the Game Creator's Connection! It was a ton of fun! :-D

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  18. Retweeted
    12 Jul 2018

    To celebrate Hyperbol's 11-year anniversary, we have released a freshly mastered soundtrack on Spotify!

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  19. Retweeted
    29 Jun 2018

    Here's a quick look at the progress of the ThreadSpace revamp/reboot/retry

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  20. Retweeted
    25 Jun 2018

    Our June Kickstarter Update has just been posted: We'll post some quick gifs here soon :-)

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