You just perfectly articulated the struggle I'm going through right now with this outline.
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Ain't it the woist?
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It’s like lowering the polygon count in a static mesh with no visual degradation. A fun dance
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I almost used that analogy. Uh-huh.
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Wait... you’re supposed to outline?
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It's a pain in the arse
currently writing summaries for a pitch and realise how much I have to force myself vs the actual scripts.Thanks. Twitter will use this to make your timeline better. UndoUndo
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You know how some people have a devil and an angel on their shoulders? I imagine you have a host of characters surrounding you at all times, telling you which lines to give them in your scripts.
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I face outlines like a small angry child who has long division homework.
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My least favorite part.
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I use outlines as a place to force plot and world build. It gives me a starting point in the script when I go from scene to scene. And I always, always, end up throwing it out once the characters begin making their own choices.
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