Very well put together of why Rust may become one of the languages of the future. It doesn't cover lifetimes though which, although necessary, it's one of the ugliest and darkest part of the language to get it right.https://twitter.com/JakeGoulding/status/1219247605382819840 …
There is a *possibility* of follow-up posts; is there anything specific about lifetimes that you'd want to see if so?
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Technically, nothing in particular. It is just the struggle with some syntax of the language, like lifetimes. Although the compiler nowdays infers most lifetimes very well, I find the syntax ugly and polluting your code "unnecessarily". Thanks, Jake. Good article btw.
Thanks. Twitter will use this to make your timeline better. UndoUndo
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