A cubic surface, fibered by elliptic curves.pic.twitter.com/fbKhRYO9ef
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Replying to @stevejtrettel
what program did you use to make this? super cool btw!!
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Replying to @stephy_knee
Thanks! This is done in mathematica. I’ll be posting the mathematica files once I clean up the code a bit!
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Replying to @stevejtrettel @stephy_knee
how long did this take to render in MM?
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did you use RotationMatrix[] to do the panning?
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Replying to @InertialObservr @stephy_knee
I did, inside ViewVector to give the camera position. Think it took about 1.5-2hrs or so to spit out all the frames (have a mini-program that draws a frame for each time “t” then running this inside ParallelDo).
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If you have any mathematica tips let me know! My knowledge so far is basically trial and error frankensteined with good ideas I find on stack exchange hah
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Replying to @stevejtrettel @stephy_knee
it looks pretty good! the coloring makes it look professionally ray traced haha .. i'm *still* trying to find a raytracing workflow with mathematica
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Replying to @InertialObservr @stephy_knee
Thx! It’s a combination of Specularity[color, LargeNumber] with the color lighter but similar to the surface color, 30% opacity (I go 50% on dark backgrounds) and some spotlights in Lighting->
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very nice! Mathematica is great once you start playing with it
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