You can run a physics simulation in blender? Or blender is just the engine to render images once you have all the simulating results?
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Blender has its own simulation engine
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if the ball is dropped vertically, why does it look like the water goes to the left a bit?
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Because Blender isn't a terrible accuracte way to model fluids. But it's still cool!
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I really need to find time to play around with Blender.
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Been using it for 15 years - 2.8x has the shallowest learning curve yet, but it still needs dedicated time - playing won’t get you all that far
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impressive. what set of equations are you using to simulate this?
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Was worth the rendering wait time!
Thanks. Twitter will use this to make your timeline better. UndoUndo
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You should check out
@BrunoLevy01's work on fluid simulations
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