PSA: I'm teaching myself #blender, so you'll see me posting a lot of high-res simulations
Today I'll be doing fluid simulations (after i get actual research done)
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Yeah the thing is you have 2 different branches in "fluid simulation" now. The ones that optimize for the human eye (check SIGGRAPH) and the ones that optimize for .. well physics.
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Wait, hold on, spin foam /isn’t/ fluid simulation?
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