PSA: I'm teaching myself #blender, so you'll see me posting a lot of high-res simulations
Today I'll be doing fluid simulations (after i get actual research done)
that can be done by mapping the mollewiede projection of the CMB picture onto a sphere
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Oh so this stuff can be done programmatically in blender, like it's just a texture
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that's right .. i unwrapped a UV sphere and then mapped the projection as a UV texture
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New conversation -
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if i had the actual CMB data the animation would have been *much* prettier
Thanks. Twitter will use this to make your timeline better. UndoUndo
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