PSA: I'm teaching myself #blender, so you'll see me posting a lot of high-res simulations
Today I'll be doing fluid simulations (after i get actual research done)
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in my time Povray was state of the art ans completely in line with Linux philosophy ie human readable ascii in and output. dunno how it compares with blender.
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blender has beautiful ray tracing built in .. i'm very happy i don't have to learn Povray, even though it looks amazing
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Blender has no right to be as good as it is. I gave up using it after it took me two weeks to render a 1 minute animation on my PC

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hmm it's pretty quick for me! i do everything on my macbook! you just have to know the stuff that takes a lot of computational power .. e.g. like making too many subsurface divisions will make your computer explode
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