What tool(s) did you use to do this?
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mathematica!
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Did you even add in a bit of noise, or is that just cumulative rounding errors? The slight imperfection is one of my favourite aspects of the real-life pendulum snake.
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I didn’t add in any errors artificially
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I love this!

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Nice! Would you share the code?
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yea it'll be up on my github soon.. (link in bio)
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