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Ian Micheal
@IanMicheal10
Dreamcast Homebrew coder Since 2002
Virginia, USAyoutube.com/channel/UCeVCR…Joined March 2019

Ian Micheal’s Tweets

"Nakoruru: The Gift She Gave Me" for the SEGA Dreamcast has, at long last, entered the final playtest phase. I'm so excited, and I know I speak for my entire team when I say we can't wait for others to have the opportunity to play this beautiful game! Stay tuned... 😎
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When you can still beat GCC at unrolling loops by hand and people tell you the compiler does it best.. Just proved that's not the case lol..
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Novalogic's Voxel Space evolved with time. 1992's Comanche: Maximum Overkill used the original "Voxel Space" engine coded in 32-bit x86. 1997's Comanche 3 was developed using the "Voxel Space 2", while 1998's Delta Force used the "Voxel Space 32" engine.
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