My favorite talks from the Blender Conference. Might be useful for you too:
The new up coming Principled BSDF in Blender talk by Lukas Stockner. He covers how they integrate some modern approaches to light transport to improve on the Disney model
youtu.be/DQeP363Xmn4
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Procedural fantasy city creation using Geometry Nodes. By Emilis Baltrusaitis
Title is self explanatory. A very good example of using procedural generation to make gorgeous things.
youtu.be/7aP_QAypcBM
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We can do that with Geometry Nodes... by Simon Thommes
Covers various ways you can use geometry nodes for your production needs. He uses geometry nodes in ways I havent even considered before. Also love the power point being in Blender
youtu.be/1nvzwhbL-k0
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Anime and BPR at DillonGoo Studios, by ... well Dillon Goo
Covering some of the stuff they use to get that cell shaded animation look while using 3D models and enjoying all the benefits it brings.
youtu.be/4Zto6lTAJo0
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Artistic perception of reality by Conrad Justin
This was an unexpected talk. He covers the concept of inner form and the role of art creation in forming our mental model of the world. Very much up my alley.
youtu.be/oYn3fcU4Bjs
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From illustration to animation by Nacho Arjona
This was simply fun to watch. Looking at someone's journey to getting to where they are, their learnings around using Blender, avoiding the pitfalls of photo realism etc etc
youtu.be/27uATchnFXU
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I learned a bunch from all the talks, worth the watch if you guys have time at hand.
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