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ID_AA_Carmack's profile
John Carmack
John Carmack
John Carmack
Verified account
@ID_AA_Carmack

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John CarmackVerified account

@ID_AA_Carmack

Oculus VR CTO

Dallas, TX
oculus.com
Joined August 2010

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    John Carmack‏Verified account @ID_AA_Carmack 5 Feb 2015

    @OTOY added support for rendering stereo cube maps in the Octane renderer. Their test is the highest quality scene I have seen in an HMD.

    6:56 PM - 5 Feb 2015
    • 37 Retweets
    • 55 Likes
    • Bobby Malhotra Matthew Fabb Pranshul Chandhok Tawfeeq Martin KentoK Michael Latzoni Kane + Associates Intrendzik Media Chevy Nawlins
    6 replies 37 retweets 55 likes
      1. New conversation
      2. Kevin Comerford‏ @KevinVFX 5 Feb 2015
        Replying to @ID_AA_Carmack

        @ID_AA_Carmack Whoa what? I was going to script 3d equirectangular in Vray, but Octane has it now?! Is this in a new public release @OTOY ?

        1 reply 0 retweets 2 likes
      3. OTOY‏Verified account @OTOY 6 Feb 2015
        Replying to @KevinVFX

        @KevinVFX @ID_AA_Carmack Yes: http://render.otoy.com/rcdownloads/OctaneRender_2_21_win64.exe … . Use GearVR stereo resolution preset + pano cube map projection + side-by-side stereo

        3 replies 0 retweets 12 likes
      4. John Carmack‏Verified account @ID_AA_Carmack 6 Feb 2015
        Replying to @OTOY

        @OTOY @KevinVFX Note that the modified Oculus 360 Photos app for stereo cube viewing isn't public yet, but mono equirect works on older one.

        1 reply 2 retweets 5 likes
      5. 1 more reply
      1. New conversation
      2. Erik Peterson‏ @erikdpeterson 6 Feb 2015
        Replying to @ID_AA_Carmack

        @OTOY Pre-rendered content is the "highest quality scene I have seen in an HMD." according to @ID_AA_Carmack

        1 reply 1 retweet 4 likes
      3. Erik Peterson‏ @erikdpeterson 6 Feb 2015
        Replying to @erikdpeterson

        @OTOY @ID_AA_Carmack @jauntvr Does this mean live captured content should also use cube maps? Abandon Equirectangular?

        1 reply 0 retweets 2 likes
      4. John Carmack‏Verified account @ID_AA_Carmack 6 Feb 2015
        Replying to @erikdpeterson

        @erikdpeterson @OTOY @jauntvr Gear VR has special mode that delivers significantly higher quality with cube maps. Will release a converter.

        1 reply 6 retweets 16 likes
      5. Joe Boyle‏ @3d_jb 11 Feb 2016
        Replying to @ID_AA_Carmack

        @ID_AA_Carmack @erikdpeterson @OTOY @jauntvr Awesome. When to expect that release? Is this the best place to watch for the announcement?

        1 reply 0 retweets 0 likes
      6. OTOY‏Verified account @OTOY 12 Feb 2016
        Replying to @3d_jb

        @chronocide @ID_AA_Carmack @erikdpeterson @jauntvr You can load a spherical pano/video in Octane's environment mode and save as cube map.

        1 reply 0 retweets 0 likes
      7. Joe Boyle‏ @3d_jb 12 Feb 2016
        Replying to @OTOY

        @OTOY @ID_AA_Carmack @erikdpeterson @jauntvr That is of interest, but I am even more interested in the special cubemap playback of GearVR.

        1 reply 0 retweets 0 likes
      8. Joe Boyle‏ @3d_jb 12 Feb 2016
        Replying to @3d_jb

        @OTOY @ID_AA_Carmack @erikdpeterson @jauntvr Sorry, that was unclear. By "special", I mean "native" - not requiring a proprietary player.

        1 reply 0 retweets 0 likes
      9. graham something‏ @soylentgraham 14 Feb 2016
        Replying to @3d_jb

        @chronocide @OTOY @ID_AA_Carmack @erikdpeterson @jauntvr in this case, I think native and proprietary are the same thing :p

        0 replies 0 retweets 1 like
      10. End of conversation
      1. RTView‏ @RTView112358 3 Mar 2015
        Replying to @ID_AA_Carmack

        @ID_AA_Carmack @OTOY Nice! We managed to render stereoscopic equirectangular maps within @UnrealEngine ;) check here: http://bit.ly/1wHhyod 

        0 replies 1 retweet 5 likes
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      1. New conversation
      2. DaltonIndustriesInc‏ @Dalton_VR_AR 6 Feb 2015
        Replying to @ID_AA_Carmack

        @ID_AA_Carmack @OTOY Would love to see this in Brigade.

        1 reply 0 retweets 1 like
      3. OTOY‏Verified account @OTOY 6 Feb 2015
        Replying to @Dalton_VR_AR

        @Dalton_VR_AR @ID_AA_Carmack @BrigadeEngine has same sbs cube map output as #OctaneRender; goal is fully dynamic+real time+live cloud stream

        2 replies 0 retweets 1 like
      4. DaltonIndustriesInc‏ @Dalton_VR_AR 8 Feb 2015
        Replying to @OTOY

        @OTOY @ID_AA_Carmack @BrigadeEngine Awesome... could we do that phone call now about Brigade for our project?

        0 replies 0 retweets 2 likes
      5. End of conversation
      1. John Starr Dewar‏ @jstarrdewar 6 Feb 2015
        Replying to @ID_AA_Carmack

        @ID_AA_Carmack @OTOY Is it better as a re-projection method only? Or is this also being generated by something akin to 6 stereo pairs?

        0 replies 0 retweets 0 likes
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      1. Robby Rob‏ @rob_robby 5 Feb 2015
        Replying to @ID_AA_Carmack

        @ID_AA_Carmack @OTOY What does it look like?

        0 replies 0 retweets 0 likes
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