Difference is how much the platform gets between you and the hardware, and, in the case of mobile, power and thermal limits.
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And thats why you support Mantle but everyone knows you wont cause the company that came up with it don't start with Nv....
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are the VMs of the consoles dragging down that much perf? Is it just causing thrashing on Memory and CPU context switching?
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So how would you say Windows compares to Linux in terms of getting in-between you and the hardware?
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another difference is what paper specs are available for purchase, in each form factor.
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In the first case of a console and a PC (at the same paper spec), what mainly accounts for the ~2x perf difference?
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What would you suggest to increase the performance of PCs when compared to consoles with the same paper specs?
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In case of PC, I wonder if better (?) compatibility with future hardware/OSes is worth it









