I3D Symposium

@I3DCONF

ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games

Vrijeme pridruživanja: kolovoz 2013.

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  1. 23. sij

    *** Poster submissions are now open for I3D 2020 *** Poster Submission Deadline: 13 March 2020, 8pm Pacific time Author notifications: 29 March 2020 Call for Participation: Join us May 5-7 2020 in San Francisco!

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  2. 13. pro 2019.

    *** I3D 2020 Papers deadline extended *** The deadline for all paper submissions has been extended to 20th December 2019, 8pm Pacific time.

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  3. 9. pro 2019.

    I3D 2020 is pleased to announce keynote speaker C. Karen Liu from Stanford University. Keynote speaker bios and conference info: Join us May 5-7 2020 in San Francisco!

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  4. 4. pro 2019.

    *** I3D 2020 papers submission deadline is coming up *** *** 13 December 2019, 8pm Pacific time *** Conference Homepage: Submission Website: Conference Dates: 5-7 May 2020 Location: Industrial Light & Magic, San Francisco, CA

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  5. 4. pro 2019.

    I3D 2020 is pleased to announce keynote speaker Ming Lin from the University of Maryland, College Park. Join us May 5-7 2020 in San Francisco!

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  6. 12. lis 2019.

    The Call For Papers for I3D 2020 is now available: Some key dates: 13 December 2019 - Paper submission deadline 20 December 2019 - Extension for re-submissions 24 February 2020 - Camera-ready 9 March 2020 - Poster submission 5-7 May 2020 - Conference

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  7. 7. lis 2019.

    We are pleased to announce that the 24th ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (I3D 2020) will be held at Industrial Light & Magic in San Francisco, California. Conference dates: 5-7 May 2020. CFP and other information coming soon!

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  8. 29. srp 2019.

    We are please to officially announce Eric Haines (NVIDIA) and Dan Casas (URJC Madrid) as General Chairs for I3D 2020. Planning for next year's conference is in the works. Please stay tuned for more details!

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  9. 9. srp 2019.

    The keynote presentations from I3D 2019 are now online! Watch fantastic talks from Andy van Dam, and Michael Buttner. Please visit our YouTube channel for links to the videos : Links to presentation files can be found in the description.

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  10. 23. svi 2019.

    That's a wrap! Congrats to all the award winners and see you next year!

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  11. 23. svi 2019.

    Michael Buttner from Unity Labs giving an amazing keynote on real-time motion synthesis for 3D characters.

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  12. 22. svi 2019.

    Real-time graphics with a view.

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    22. svi 2019.

    Good intuition is worth a thousand samples - best explained by fantastic exposition and great humor by from at in his presentation of “Sampling the GGX Distribution of Visible Normals” paper. A must read!

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  14. 22. svi 2019.

    day 2: More amazing talks! Here's Yue Wang presenting "Fast Non-Uniform Radiance Probe Placement and Tracing" at this morning's GI session.

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    22. svi 2019.

    Enjoying the excellent keynote by on “Advances in Rendering, Graphics Research, and Video Game Production’ ()

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  16. 21. svi 2019.

    End of day 1 with the posters reception!

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    21. svi 2019.

    Inspiring keynote by Andy Van Dam at . Managing information in the early and pre-digital era. “Nothing new under the sun” - yes, I guess because tech goes fast, but people don’t change (much). UX ideas are long lived. Learn about people.

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    21. svi 2019.
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  19. 21. svi 2019.

    I3D 2019 is underway! Andy van Dam giving his opening keynote "Reflections on The Unfinished Revolutions in Computing"

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  20. 20. svi 2019.

    starts tomorrow morning... are you excited? See you in Montreal!

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