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Prikvačeni tweet
My last
#magicavoxel gif for a while! Hope you like it.. :)#gamedev#indiedevpic.twitter.com/i4H2M2wL2dHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
John Kearney proslijedio/la je TweetHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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John Kearney proslijedio/la je Tweet
Cityscape IX is finally done.
Software: MagicaVoxel & Photoshop
Want a Sticker or a Case for your phone!? Check out my Redbubble account. http://tiny.cc/e2hkjz
#voxelart#voxel#magicavoxel#pixelartpic.twitter.com/tbWouX56fM
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
John Kearney proslijedio/la je Tweet
Took this little rover bot through the pipeline and textured him up. I felt it’s previous paint job was a bit lacking, also a slightly different style than what I was going for. This feels much better.
#ConceptArt#Gamedev#SubstancePainterpic.twitter.com/9CvO1PlV5b
Prikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
John Kearney proslijedio/la je Tweet
Some pear'fect creations constructed in the game
@h3r2tic,@AriVanider, audio-David, and I made during#GGJ20

You can try the game yourself!
Get it from the GGJ page: http://bit.ly/DontDispear or play the web version: http://h3.gd/re-pear/ (works on mobile too
)pic.twitter.com/S7HZ9Tu8P0Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
John Kearney proslijedio/la je Tweet
Photoreal high dynamic range real-time sky plugin: 𝗛𝗲𝗺𝗶𝘀𝗽𝗵𝗲𝗿𝗲 I plan to release it in a couple weeks on the marketplace after some more polishment. Landscape and props by http://Brushify.io
#UE4@UnrealEngine#UnrealEngine#unrealpic.twitter.com/ewpEtZKk7KPrikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
John Kearney proslijedio/la je Tweet
“Happy Place Under Construction” Will post highres on my artstation soon! Stay tuned ^^
#voxel#voxelart#magicavoxel#happyplacepic.twitter.com/G1mhhIlhmz
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Hey, programmers! I'm curious - is it possible to triangulate a voxel mesh and avoid sliver/narrow triangles? No matter the software, I always seem to end up with nasty triangulation. For example, top = manual, bottom = automated.pic.twitter.com/JfexroXIGd
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John Kearney proslijedio/la je Tweet
Thought I'd try something a little different. All done in
#magicavoxel!#indiedev#voxelartpic.twitter.com/qnIoBNMCUZHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
John Kearney proslijedio/la je Tweet
Short process GIF on creating Bob.
#sidefx#houdini#vellum#stylizedpic.twitter.com/40NdgW1j3MPrikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
John Kearney proslijedio/la je Tweet
Some of my fave detail from the Retro Gamer issue 200 cover
#pixelart#ドット絵#RETROGAMINGpic.twitter.com/hZP5xeEoJr
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John Kearney proslijedio/la je Tweet
Cloth Brush This new sculpt brush has a custom cloth solver than can run inside sculpt mode in real time on localized areas of the mesh. It has properties to control the cloth material and it can grab, drag or pinch the surface. https://developer.blender.org/D6715
#b3dpic.twitter.com/J9h940anR1Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
John Kearney proslijedio/la je Tweet
The volumetric clouds in Red Dead Redemption 2 are amazing!
#RDR2 Credit to u/troll909 on Redditpic.twitter.com/UuhswK8qo7Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Holy shit, when your UV packing is on point.https://twitter.com/SimonHoneydew/status/1221756626526441472 …
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John Kearney proslijedio/la je Tweet
Hi, I'm Bob! I can't see very well because my eyes tend to jiggle as I move.
#sidefx#houdini#vellumpic.twitter.com/rf5581yHm3Prikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
My goal before I leave the industry is to make one great game I’m super proud of so I can celebrate with the same energy as these devs.pic.twitter.com/UcYcTdKY5A
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Not tried this out yet but it’s a tool for
#MagicaVoxel that automatically merges scenes and tries to preserve colours and materials. Could be super useful and save a lot of time! Cheers@Zarbuz!https://twitter.com/Zarbuz/status/1218077474325762048 …Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
John Kearney proslijedio/la je Tweet
ICOS greenhouse gas measurement stations — 'Integrated Carbon Observation System' is a European research infrastructure for quantifying and understanding of the greenhouse gas balance. The stations are located all around the world. Photos: Konsta Punkka http://www.konstapunkka.com/icos pic.twitter.com/J7EnrSmvFA
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
John Kearney proslijedio/la je TweetHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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John Kearney proslijedio/la je TweetHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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I'm binge-playing Half-Life 2. It's just as good today and even the graphics hold up pretty well with everything maxed out. So, so good! <3
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