Sometimes it is really nice to take a step back from something you worked on and say to yourself "Hell yeah. **I** made this." I don't give myself enough credit -- like ever. Well not today!
-
-
Replying to @Hunkulesgg
RVLR was so good dude (you can't argue with me this time!
)1 reply 0 retweets 1 like -
Replying to @itsdrell
RVLVR had some really cool stuff in it! I think the LD and encounter design came together nicely at the end.
@JMichaelDale was a god damn hero getting the weapon and wave controller systems working. (And for dealing with my scattered, over excited, brain.)1 reply 0 retweets 1 like -
Replying to @Hunkulesgg @itsdrell
I’m about ready for another collab on the next Blizzard IP.
1 reply 0 retweets 1 like -
Replying to @JMichaelDale @itsdrell
https://careers.blizzard.com/en-us/openings/engineering/diablo,diablo-immortal,overwatch,world-of-warcraft/all/all/1 … We got engineering roles comin' out our ears!
1 reply 0 retweets 0 likes -
Replying to @Hunkulesgg @itsdrell
I’m actually loving Nerve at the moment. Maybe in a couple years I can convince
@itsdrell to apply at the same time. Mass migration to Irvine1 reply 0 retweets 2 likes
Happy to hear :) Nerve seems super cool. At least from Ted’s stories 
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.
Torghast,
Revendreth,
Essences | #1 Cat Dad | He / Him | Tweets represent my opinion alone.