Not gonna predict, but this is what I want: Cleric to 2 mana Brawl HoF'd Conj to 4 mana LPG to 7 mana Dr. Boom HPs adjusted (i.e. gain 4 armor, 2 1/1s, add a random mech, deal 2 dmg, deal 1 to all enemies)
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Deze collectie tonen
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Balance problems aside... Just please get rid of Brawl. That RNG nonsense has been deciding high level games for too long.
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Als antwoord op @Lawfuldog_HS
I personally think Brawl is one of the best aoe’s they printed. There’s counterplay if you want to play big cards and it’s much cooler than a simple “clear the whole board” spell
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Als antwoord op @Hockeyboyz3_hs
I just fundamentally disagree. Too many games are a 1/1 being on board with a 14/14 Edwin and the warrior flipping a coin to win/lose. I agree there's counter play, but situations like that feel like unhealthy RNG.
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Als antwoord op @Lawfuldog_HS
If they just had a normal aoe spell like the new plague then there is no coin flip and the Edwin is dead anyways.
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Als antwoord op @Hockeyboyz3_hs @Lawfuldog_HS
Fundamentally Hearthstone is a game about maximizing your odds in those situations kind of like poker. Sometimes you win them sometimes you don’t but it makes the game much more interesting than just having the same aoe spells in every class.
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Als antwoord op @Hockeyboyz3_hs
RNG is a great part of Hearthstone, but I personally do not think it needs to involved in board clears. Single minion kills (Deadly Shot), card generation, minion summons, these all feel fine. Lightning Storm is small enough to not decide games, most of the time.
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This is simply just where we disagree on hame design and that’s not a bad thing. I much prefer RNG in brawl over card generation RNG like Hagatha or Blink fox.
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Als antwoord op @Hockeyboyz3_hs
Ah I gotcha, that's totally fair. I love me some Haggatha RNG, no shame here lol
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