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@Hey_Its_Lollie

Hey, I'm Lollie! Artist, I fiddle with games and dabble in everything. Fussy. 💪🦊✨ Cis, Gay, He/Him! | ko-fi: | Gamedev: | 🌹

Queensland, Australia
Vrijeme pridruživanja: prosinac 2008.
Rođen/a 01. rujna

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  1. Prikvačeni tweet

    Uncovered this cute anime from the early 90's! Anyone recognize it? ✨🦊🍜

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  2. Hell Yeah Windows 98 is

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  3. Y'all watching a cactus or something while I'm out here witnessing REAL change

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  4. proslijedio/la je Tweet
    29. pro 2019.

    Since many of you asked, here is a tutorial on how to see through walls Hope this helps! :)

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  5. proslijedio/la je Tweet
    3. velj

    Success, a custom SNES program uploaded to the Super Game Boy that has two-way communication between SNES+GB, and lets the GB side drive things. The SNES side receives GB framebuffer data and interprets it to control the SNES PPU, and sends back joypad input to the GB, at 60 FPS.

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  6. 3. velj

    You might have noticed via my first tweet, [GEC]'s "PSXDOOM-RE" project mentions that they intend to collaborate with PsyDoom. Keep an eye on these projects — if all goes well, PsyDoom is going to grow into a very interesting Doom port. 👀

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  7. proslijedio/la je Tweet

    ワンフェス2020冬 参加します 卓番 8ー28ー10 [新作] 「魂斗羅ザ・ハードコア」 ブラッド・ファング

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  8. 3. velj

    In PS1-Doom related news: PsyDoom, the reverse-engineering effort + PC port of PlayStation Doom, has released a playable version for Windows 64-bit. Requires PS1 BIOS file and a .BIN/.CUE copy of PlayStation Doom. Github: Release:

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  9. 3. velj

    After two and a half years, PlayStation Doom has been disassembled and reverse-engineered! The team's long-term goals are to reverse Final Doom, backport PS1 Mouse support, and implement missing enemies. Doomworld Thread: Github:

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  10. proslijedio/la je Tweet
    2. velj

    Almost all the little assets I made for the game! The game took practically a whole day to figure out design-wise (and prototype!), and I spent saturday night and all day today making art while we iterated and added some features.

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  11. proslijedio/la je Tweet
    2. velj

    Corrective Joint Based Rigs A collection of setups I've been working on to allow animators to refine poses/silhouettes of characters. While removing major intersections during bends and extremes Setup breakdown/high res:      Questions? by all means ask!

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  12. proslijedio/la je Tweet
    1. velj

    Now on sketchfab!

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  13. proslijedio/la je Tweet
    31. sij

    Finished a full city scene in pixel art style, it's fully 3d! And more low poly than it looks

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  14. 1. velj

    So like, when are we gonna see Sonic Colors DX announced for Switch? The visuals hold up incredibly well for a 2010 Wii title. And that OST, wtf.

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  16. proslijedio/la je Tweet
    1. velj
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  17. proslijedio/la je Tweet
    1. velj

    Really Makes you think

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  18. proslijedio/la je Tweet
    30. sij

    Hey everyone, good news! We've set a release date for the Demo Disc and the list of demos is decided. The Demo Disc will release on Thursday The 6th of February at and will include demos of the games listed in the cover image below!

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  19. 31. sij

    Square please announce Disc 2 so we can see Cait Sith

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  20. 31. sij
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  21. 31. sij

    I love that Red XIII is presented as an all-serious brooding dog-creature in the new FF7R trailer, but don't forget: Red XIII eventually has to disguise himself as a human Shinra Soldier and waddle around on his hind legs

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