Josh Ge

@GridSageGames

The mind behind Cogmind, the mind-blowing sci-fi roguelike. Game design blogging and ASCII like you've never seen before.

Taipei
Vrijeme pridruživanja: kolovoz 2013.

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  1. Prikvačeni tweet
    16. lis 2017.

    4 years in dev, Cogmind now on Steam! Immersive robot roguelike w/modern terminal UI and soundscape like no other:

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  2. prije 3 sata

    "With literally a couple clicks you can go from zero to playing any game on the db, easily switching between versions if you need to" Pretty good for genre exploration! And super easy to set up.

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  3. prije 3 sata

    "loadRL also features and ships with an integrated DOSBox, which allows you to play old native DOS games (like the original versions of Rogue or Dungeon Crawl). This all happens behind the scenes and you do not need to take any extra steps."

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  4. prije 3 sata

    "loadRL is intended to be a simple roguelike manager, with multiple version capabilities. It handles sourcing, downloading, extracting, sorting and storing games for you."

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  5. prije 3 sata

    "loadRL" is a pretty cool centralized launcher for exploring roguelikes. It's relatively new but there's already a lot in there:

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  6. 2. velj

    Do you have programming skills but hope for an artist or composer to give your 7DRL more flair? Are you an artist and want to see some of your sprites brought to life? Post here.

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  7. 1. velj

    2020 Collaborations Thread is open for business on r/RoguelikeDev: Come to offer your skills or find people to help with programming, art, sfx, music, design, content, etc.

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  8. 1. velj

    Been a great month of posts by 53 devs in all, seeing some older projects resurfacing, some newer projects with big plans... gonna be another great year for roguelikes! Full list:

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  9. 1. velj

    Lots more 2020 in RoguelikeDev posts pouring in as the event concludes. Fog Garden Dead face etc Sleepless Dungeons Escape from Aeon and... SLASH'EM Extended!

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  10. 30. sij

    Alternatively you could come up with a theme like Evgenii here :P

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  11. 30. sij

    The amazing project that is Demon has over 700 abilities already, but of course more are coming in 2020 as this huge roguelike gets even bigger: By

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  12. 29. sij

    Although this feature was added a few months ago, I rarely log on to Steam so I don't usually get to see it in action myself xD

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  13. 29. sij

    Cogmind rich presence on Steam spotted in the wild.

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  14. 29. sij

    *Good 7DRLs for me are based on weeks of slow design prep beforehand ;) (and then I like to document/report/etc afterward)

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  15. 29. sij

    Unfortunately this is not the year for my third 7DRL, despite how much I'd like to--can't take the time for it (for me 7DRL is a lot more than just that week*) and I'm still working on the one from 2012.

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  16. 29. sij

    I expect one of you to make this for 7DRL next month.

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  17. 29. sij

    Reminds me of the new Door in the Woods, which is doing pretty well on Steam for an ASCII game :P

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  18. 29. sij

    Ooh, apparently been years since I checked out , but apparently there's an entry on isometric ASCII which looks great :D

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  19. 28. sij

    Dungeons of Everchange has a long one detailing their roguelike coming to EA this summer after over 4 years of development:

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  20. 28. sij

    Jupiter Hell turned their 2020 thread into an AMA. Years of commercial dev, lots learned, ATA!

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  21. 27. sij

    Really just a curiosity for me, though. (And me not being a web dev this is something that would never happen, anyway :P)

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