Grey Of The Tentacle

@GreyTheTick

The sweet spot between unpleasantly racist and sweetly charming. Writer of Critical Miss and Erin Dies Alone

Castle Von Toldenstein
Joined April 2011

Tweets and replies

@GreyTheTick is blocked

Are you sure you want to view these Tweets? Viewing Tweets won't unblock @GreyTheTick.

  1. Then again. I also have a friend who's using summons to run through the game as fast as possible in order to get to the PVP.

  2. In reply to

    Hardly. I think this is the first time the online has actually worked on Day 1 for a Souls game.

  3. Too early on to say whether or not you should play this one offline, but I'm trending towards yes.

  4. I think that's also because we've just learned how Souls' level design works. The messages just really aren't needed.

  5. oh and every nook cranny and corner has "illusory wall ahead" because people are unoriginal.

  6. Been invaded twice, which I just find more frustrating than fun tbh.

  7. I've found that's useful. And like four-five instances of "licking but hole" around every female NPC.

  8. Now that the game's a huge megahit, a lot of the weird online shit just doesn't feel as compelling.

  9. Great game. Though I'm not gonna' lie, some of the magic is gone.

  10. Crystal Wizard thing was okay. Kind of your typical Dark Souls magic boss. Laser beams, illusions, etc.

  11. I like how cheese resistant DS3 is. Shield strafing and shit gets punished super hard.

  12. Abyss Wankers more like.

  13. In reply to

    I absolutely loved Sen's fortress. It's just a nice traditional dungeon with shortcuts and everything.

  14. They're drawn out, slugfests where you land hits where you create opportunities to attack with clever dodging.

  15. The other bosses have been awesome. Aggressive, interesting, maybe a bit too easy, but tons of fun.

  16. and then go and hit his giant glowing weak point. Welcome back to 1996.

  17. Oh okay. The trick to beating the tree boss is to stand around doing nothing until he falls over on his own.

  18. Lots of time spent waiting for him to do the right attack so I can dodge it, run in and land a few hits.

  19. Mobs that spawn behind you. Giant attacks that often come from offscreen which require i-frame rolls to dodge.

  20. Giant Tree boss in DS3 is basically everything I hated about Dark Souls bosses given form. Hopefully he's a one off.

Loading seems to be taking a while.

Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.

    You may also like

    ·