I would be curious of #gamedevs who have released a game already and could share one mistake learned from ? #indiegames
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Replying to @stefstivala
@stefstivala@Dilmerv Interesting. I would never have thought that could be a problem. What was the game?1 reply 0 retweets 0 likes -
Replying to @GrantTheAnt
@GrantTheAnt@Dilmerv the game was http://bipingo.com/ still proud of it, but i know i could have made it such a better game these days.1 reply 0 retweets 0 likes -
Replying to @stefstivala
@stefstivala@Dilmerv OK cool. It looks interesting! So it's just a personal pride thing, or the gameplay hurt sales you think?1 reply 0 retweets 0 likes -
Replying to @GrantTheAnt
@GrantTheAnt@Dilmerv mostly watching people playtest it and say 'wow so pretty' quickly followed by 'i don't really understand how to play'2 replies 0 retweets 0 likes -
Replying to @stefstivala
@stefstivala@Dilmerv It looks quite innovative. Do you think the level of innovation has anything to do with it?1 reply 0 retweets 0 likes -
Replying to @GrantTheAnt
@GrantTheAnt@Dilmerv think that cuts in both ways as it's both a new IP & not. Think i was overambitious to try to execute novel gameplay2 replies 0 retweets 0 likes
@stefstivala @Dilmerv Yeh. I ask because our last title (Fractured Soul) was innovative but the gameplay is well received.
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