#screenshotsaturday My hexagon tactics game finally has some "actual gameplay"! =D #gamedevpic.twitter.com/quKjpB3cos
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Replying to @McFunkypants
Every time I see the "missed" text in this animation I think, "screw random combat %-to-hit rolls!" Down with RNG!
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Replying to @McFunkypants
@McFunkypants without RNG, design complexity goes through the roof?1 reply 0 retweets 0 likes -
Replying to @GrantTheAnt
@GrantTheAnt you're quite right, but consider the design complexity of chess. Not many rules! but many combinatorial effects.1 reply 0 retweets 0 likes
Replying to @McFunkypants
@McFunkypants Yep! I wonder how long it took to design chess :)
5:04 PM - 18 Oct 2014
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