@JoolsWatsham I have a friend that dislikes the game cuz he doesn't like the "learn by dying" nature of the game. is that what you intended?
@JoolsWatsham @spamineggs Our platform game design philosophy is the player should never need to die to progress. Mudds achieves that.
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@GrantTheAnt@JoolsWatsham I don't think he meant you need to die to progress I think he meant that in death you learn what not to do -
@spamineggs@JoolsWatsham Yeh, that's what I was trying to get at, hard to explain it in twitter character restrictions :) - Show replies
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