Progress is slow but steady for adding new features to S0ftw4r, and while there's going to be a decently long break before the next demo, it's going to have a lot of new content.
GoldenEpsilon
@GoldenEpsilon
A programmer that has a random twitter account!
Current Project: S0ftW4r
GoldenEpsilon’s Tweets
gamejolt.com/games/S0ftW4r/
The public build is OUT!
Any and all feedback is greatly appreciated.
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Hello everyone!
The new public build for S0ftW4r is going to be released TOMORROW!
I don't have an exact time, but it'll likely be early in the morning, once I fill out the scoreboard a bit more/run my final tests.
Hope to see you there!
So, uhhh... I should probably start using this account again.
This is my current project, S0ftW4r.
made with SpritePile by @Seabass_N
modded in nuclearthronetogether by
from 's pixelart
#screenshotsaturday #nuclearthrone
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West of Loathing’s physical version is very good
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57 people, for those wondering. Jeez.
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With Tetris battle royale now being a thing, "Where we droppin'?" takes on a whole new meaning.
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RETWEET if you want to live in a world where all these awesome related cameos crossed-over into #IndiePogo! We would love to work with you guys to make it happen <3
#fanart #indiedev #pixelart
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If they ever do make a Melee HD. I'm going to laugh at the Melee fans complaining about every minute change. In all likelihood Sakurai will make the game exactly as he imagined it back then, meaning: No physics exploits and bugs = no wavedashing.
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I'm giving away 5 Copies of Rivals of Aether + All Character DLC on Steam! The Giveaway ends Thursday 4/12 at 2 PM PT. Retweet and Follow to Enter!
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actually, there's a very good chance this'll sit after a couple more days; but as I said, this was a mini-project; I had no intention of completing it fully.
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My current mini-project (that's honestly just because I don't have enough time to keep a train of thought rn) is doing a semi-port to DS Homebrew!
I only just got it to display a single color screen, but stay tuned!
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Explanation for the numbers on the previous gif:
Top left: FPS. Yes that's in the hundreds. Yay OpenGL.
One down from that: Images Rendered. (does not count fading bullets; will fix)
All others are weapon stats. The reason for 1/2/3 is when the bullets explode into bullets.
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And here's the gif from the (currently) latest version! As you can see, the bullet sprites are now randomized, as well. gfycat.com/gifs/detail/Ha
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gonna post the various gifs I have for my latest game on here.
Current name of the game is Sky Of Shimmers; it's meant to be a roguelike top-down shooter where *everything* is randomized. Weapons, Sprites, Enemies...
Here's a gif from about 2-3 weeks ago. gfycat.com/gifs/detail/De
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Dear , why do you make it so the only way to get your classic collections is by paying scalpers? #SNESClassic #OUTOFSTOCK
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🌯🎉In celebration of the Burrito Kragg skin... Let's do a giveaway for one!
RT & Follow us and @LiveBreatheOwn to enter. Winner drawn in 24h
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King of the Hill is my favorite anime
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Sixteen sodium atoms walk into a bar, followed by Batman.
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#NetNeutrality, whether people notice or not, has a PROFOUND amount of power. ISPs are already abusing power. Don't give them more.
✨rt to bless someone's timeline✨
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This is my step ladder. I never knew my real ladder.
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Brainstorming Crashes Paper Mario Sticker Star
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Parkour mod cuz ynaut dropbox.com/sh/yokqlemdc5j
this is the latest ver; I figured out how to make stuff targets for the homing attack dropbox.com/sh/4m22cf9n6n6
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Hey, newer version! dropbox.com/sh/4m22cf9n6n6
...I don't think it adds anything but a WIP thing, but...
...albeit you can only make boxes and planes. You do have custom translation, scale, rotation, and color, though, so theoretically...
You can't quite do what I did in the OP sonic mod yet (the homing attack), but you can get pretty close AND there's "level creation"
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Whatever. I'm done for today. Have fun with this "modding API", 6 followers: dropbox.com/sh/smyidayf7t8
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