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GoldenEpsilon
@GoldenEpsilon
A programmer that has a random twitter account! Current Project: S0ftW4r
SPACEgithub.com/GoldenEpsilonJoined February 2014

GoldenEpsilon’s Tweets

Progress is slow but steady for adding new features to S0ftw4r, and while there's going to be a decently long break before the next demo, it's going to have a lot of new content.
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Hello everyone! The new public build for S0ftW4r is going to be released TOMORROW! I don't have an exact time, but it'll likely be early in the morning, once I fill out the scoreboard a bit more/run my final tests. Hope to see you there!

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If they ever do make a Melee HD. I'm going to laugh at the Melee fans complaining about every minute change. In all likelihood Sakurai will make the game exactly as he imagined it back then, meaning: No physics exploits and bugs = no wavedashing.
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My current mini-project (that's honestly just because I don't have enough time to keep a train of thought rn) is doing a semi-port to DS Homebrew! I only just got it to display a single color screen, but stay tuned!
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Explanation for the numbers on the previous gif: Top left: FPS. Yes that's in the hundreds. Yay OpenGL. One down from that: Images Rendered. (does not count fading bullets; will fix) All others are weapon stats. The reason for 1/2/3 is when the bullets explode into bullets.
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