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Goldbar Games
@GoldbarGames
Game Developer
St Louis, MOgoldbargames.comJoined May 2016

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some more db stuff I did this week, I've been hoping to do some more since I feel like a little fangirl Once again, characters belong to ... this will never stop.. somehow I always regain interest in this game lol.. get me out of this dungeon.. PLEASE..
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Today coded the "hint" system. When you are stuck on a puzzle, it automatically snaps together two pieces for you. Useful for those who just want a relaxing puzzle-solving experience. Those who don't use hints will be rewarded. #gamedev #indiegames
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In the past 24 hours I went from a blank project to a fully customizable jigsaw puzzle game, written in my own game engine. Needs more work before releasing it, but super excited for people to play it when it's ready! #gamedev #indiegames
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Trust me, I have more ideas for new games aside from just remaking my old stuff. I really want to make new things. But the Snowball port is gonna be a quick one.
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Apparently we received an unusually high number of notifications because of a crypto gambling website using the name "GoldbarGames_" with an underscore. Do not confuse us with them! We make real games!
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Wonderful fan-art of our favorite detective, thank you! Happy Valentine's Day!
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butler my beloved I know I'm late for Valentines Day 😞 ( Character belongs to @GoldbarGames ) rushed coloured sketch let's gooo
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We've also implemented a feature in the game engine that lets us record gifs from within our games. So from now on we'll be posting many more gifs, so look forward to seeing them as we make progress on all of our projects!
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The secret is that both backgrounds are actually the same 3D scene, just with the camera rendering from two different angles (and using two different shaders) to get that "Umineko map" effect... with a seamless transition!
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