Some more analysis of DeepMind's StarCraft algorithm - much more misleading than I originally understood: algorithm benefits from specialised game API and can access the entire map where humans cannot. When entire map access was lost, algorithm lost, stuck in a loop. @GaryMarcushttps://twitter.com/binarybits/status/1090669733270171648 …
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I'm a little wary of treating DeepMind with such lofty expectations, as it could inhibit research. They're don't have superpowers
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Their own words fuel these expectations. Mastering SC2 they say (... But after ten paragraphs ... on a single tiny map, single race, some evasive stats like "average" APM, and gamey behaviors.) Still thinking it's a good work but the reporting is intentionally misleading.
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