"When the game is played with inhuman speed and accuracy, abusing superior control is very likely to be the best and most effective ... way to play the game." Looks like a clear confounder here in DeepMind's latest game-playing algorithm:https://medium.com/@aleksipietikinen/an-analysis-on-how-deepminds-starcraft-2-ai-s-superhuman-speed-could-be-a-band-aid-fix-for-the-1702fb8344d6 …
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Agree. Such systems 'solve' decision making by dense coverage of possible scenarios using millions of iterations. For general intelligence we need ad hoc learning and problem solving facing never seen before situations
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