takedown of OpenAI’s apparent success at ‘Dota 2’https://apple.news/A45CaowNkR7GQ8x92qTIbdg …
I was responding to @smerity’s specific suggestion above of using a traditional pipeline w human labeling to do the vision work that OpenAI abstracted away from
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I actually disagree human annotation is needed - the API already provides that, after all. Learning vision in sim w full state info is pretty important to robotics nowdays, eg http://carla.org . I also dont think claim here is humanlike learning, just humanlike performance
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Regarding human annotation I was saying that I believe a standard vision pipeline with human annotated events would work if we didn't have an API at all (i.e. if it was a blackbox and unmodifiable game / real life camera feed) and enable all the work that
@OpenAI Five has on top.
End of conversation
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