New pinned tweet time! If you are interested in finding more of me! (why) You can find all of the links to my socials and platforms right here:
linktr.ee/GamesBySaul
✨💖✨
GamesBySaul
@GamesBySaul
22 - #IndieDev Graduate Technical Designer - My Mum says I'm a Certified Gamer - He/Him
Also doing YouTube!
Opinions my own 
GamesBySaul💙’s Tweets
Would you as a game developer find a benefit for curated resources on:
-Developing with accessibility in mind
-Hearing from folks who've done it well or have experience and passion for it?
rts appreciated if your network is gamedevs
When you make a selection it cannot be changed
Yes, I would love this 
No, there's enough 
Not sure 
80 votes8 hours left
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If Michael Jackson made The Last of Theme Music
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Tested multiplayer with some cool people yesterday....all works as planned obviously and those walls work great! 🧙✨
(New video soon!)
#screenshotsaturday #gamedev #indiedev
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Probably no stream tomorrow BUT The 1st Pass at Wizard Game online is done!
Hoping to do a playtest tomorrow to use for a video! 👀🧙♂️
Also new video soon!
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I started my new role as a Mid Level 2 Designer yesterday. I am forever thankful to and it's amazing culture that's given me confidence allowing me to grow so quickly.
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Had the joy of capturing this landscape today 🏜️😎🏜️
Still very much a work in progress 🚧
#MadeWithUnity #GameDev #IndieDev #Indiegame #lowpoly
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Duolingo acting...kinda sus 😳
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The Worst Prototypes I've Ever Made
New video up on YouTube! 😄
#gamedevelopment #indiedev #indiegame #indiedevhour
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I finally released my 2022 Game Dev recap video 🌟 This is what I've been up to the past year! It was great to reflect on what I accomplished and I am super excited to work on a bigger project with my team this year🤗 #gamedev
Check it out -> youtu.be/gg7fEhuO6Vg
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The new update for Pickle-Pocalypse is now LIVE on xbox!
It adds a new level "The Ranch", 360-degree shooting, a new weapon pickup system & more! Check it out for FREE on the xbox store!☺
#screenshotsaturday #indiegame #gamedev #indiedev #arcade #xbox #2d #unity #madewithunity
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Seems simple right? Well yeah it is quite simple but I guess this proves the point of sometimes it's important to take a step away from an issue and come back later (after time away from the computer)
Hopefully this wasn't too boring!
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More than 5 had been spawned but wasn't super happy with this.
The solution I came to as I fell asleep.
EnemiesSpawnerCanSpawn =
Enemies Per Wave / Number of Spawners To Assign Enemies to.
So:
5/3 = 2. 5-2 = 3
3/2 = 2. 3-2 = 1
1/1 = 1.
And it worked!
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The issue was basically an enemy wave spawner.
I had 3 spawners and I wanted to spawn 5 enemies per wave. And for the life of me I couldn't figure out how to work this out
5/3 = 1.666...
So round it to 2 but then that'd spawn 6 enemies.
I added a check to stop spawning if...
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And by this point you don't really want to get out of bed to try out this possible solution.
So you write down all the half awake thoughts to try out the next day?
Just had it myself and my half awake brain was able to solve a math issue I was having on stream
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Short #gamedev thread 🧵:
Want to see if other devs relate. Does anyone else find themselves spending hours trying to solve a problem and not able to.
Only to stop for the night. Get into bed, and then the answer to one of your issues comes into your mind
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Stream today was interesting...didn't get that much done and found myself with a huge issue for the demo...but you know...progress I guess 😅
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We are live! Working on fixing bugs, and doing planning for the next milestone maybe! twitch.tv/gamesbysaul
#gamedev #indiedev
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We are live! Working on fixing bugs, and doing planning for the next milestone maybe! twitch.tv/gamesbysaul
#gamedev #indiedev
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Please don't hold up traffic with your epic dance moves >:(
Built by in Dance Assembly
store.steampowered.com/app/1639180/Da
#indiegame #games #madewithunity
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Starting soon! 10 mins give or take 👀
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Stream today! Will be hopefully finishing up a last but and then going through some ToDos 
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Stream today! Will be hopefully finishing up a last but and then going through some ToDos 👀
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The car is fully drivable across the desert 🏜️🚗
#MadeWithUnity #GameDev #IndieDev #Indiegame #lowpoly
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One year of progress on PaperKlay.
I want to make a video talking about the first year.
Any questions you'd want to know?
Can also send in DMs. Anonymous in the video btw.
#gamedev | #madewithunity
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Played Punch A Bunch last night as I had a friend staying over and it was so much fun! Getting some great punches on each other just felt great!
Would highly recommend
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I felt like customizing the jeep for #ScreenshotSaterday 🚗
Not sure how I will use this in-game but it's cool 😎
#gamedev #MadeWithUnity #lowpoly #indiedev #indiegame
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The devlog video about the improved terrain generation is out now! It's a bit more in-depth than usual, so if you like the more technical devlogs you'll hopefully enjoy this one! youtu.be/buKQjkad2I0
#gamedev #devlog
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New #devlog up this morning! Over the past few weeks I've been working on the "happy path" of the fishing system, allowing the player hook, reel in, and finally catch a fish! #gamedev #godotengine #Godot4
youtube.com/watch?v=l-_TO0
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Well everyone :) Punch A Bunch is now available on Steam! 🥳 20% LAUNCH DISCOUNT!
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Thanks for joining me everyone! :D Got a lot of progress done!
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Going live now!
twitch.tv/gamesbysaul
Working on Wizards! Nearly finished (at least for now!) with the multiplayer update!
#gamedev | #indiedev
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Going live now! ✨twitch.tv/gamesbysaul
Working on Wizards! Nearly finished (at least for now!) with the multiplayer update! 🧙
#gamedev | #indiedev
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It's Friday, which means stream day! See you in 10-15 mins!
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If you or someone you know has been impacted by the recent layoffs, please check our various open roles.
We have openings for programming, animation and art roles at the moment, but more are coming up all the time. Please share!
flixinteractive.com
#gamejobs #gamedev
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I want this game
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Happy Chinese New Year of Rabbit (Carrot)! Ready to party 2023? #PartyAnimals
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Reminder for event organisers to include QA talks in your lineup! QA folks possess invaluable knowledge that the wider industry could certainly benefit from. Make use of that and give them a platform in your event; you won’t regret it. ❤️
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Golfffffff trailer! was not expecting to be filled with so much pride watching this, but it's so cool to see all of the team's hard work come together💙
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