The release of live-service games such as #Destiny, #TheDivision ,#AnthemGame and others just show how much irrelevant the reviewing process of games has become. They need weeks, months to be properly reviewed, if they ever can be ?
Yes, there is maybe something to do in that area. But I don't see a wonderful solution right know. Even without considering the fact that publishers need reviews and sometimes pressure the médias about those...
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That's the main issue, yes. Rates are part of a system that weighs far too much on dev teams shoulders, generating more pressure from publishers and investors. That's so fucked up and unhealthy, but this is an industry after all, and like any other industry, it follows capitalism
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