It’s been just over 10 years since the release of our first game powered by Frostbite, Battlefield: Bad Company. Now we’re giving you a glimpse at the awesome team behind it all, Come join us! 🌟
ea.com/frostbite youtu.be/IaAXvAov32Y
FrostbiteEngine
@FrostbiteEngine
The official twitter feed for the Frostbite game engine
FrostbiteEngine’s Tweets
I ended up copying this sooner than I thought! surprised us with plaques to celebrate all the 2022 Frostbite releases, so this is the start of my "Games I Worked On" wall:
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Finished hanging up the games I worked on in order. I’ll get them framed one day so they look nicer but here they are. I’ve worked on some incredible games, really proud of my progress as a game dev.
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I’m speaking at ! 🎉
Incredibly excited to represent and at the GDC - Join me on Friday, March 24th at 3:00PM to hear all about Workflow Improvement Methods for Frostbite. Hope to see you there! #WeAreEA
tinyurl.com/tanjulia
#GDC2023
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It's time to RIG up.
#DeadSpace is available NOW!
go.ea.com/Kc8b9
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The latest episode just dropped! Hear more about gameplay and how Frostbite is supporting the Skate team on their journey to build new experiences and cities that feel alive.
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Learn how the USG Ishimura is being powered by Frostbite in the Dead Space Remake.
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All aboard the USG Ishimura! Whether you’re a new or returning passenger, you’ll have plenty to explore in our updated version of this iconic ship. go.ea.com/Yo89L
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We’re ready, are you? Thrilled for today’s reveal of #NeedforSpeed, the latest edition in the franchise. Congratulations to our partners .🙌
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You ready to do this? Need for Speed Unbound. Make a name for yourself by proving you have what it takes to win The Grand - Lakeshore’s ultimate street racing crown. Launching Dec. 2, 2022. #needforspeed
A$AP Rocky Outfit by @marineserre_off
A$AP Rocky Shoes by @Vans
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It’s an exciting time to be a horror fan!🔥Congratulations to our partners on today’s gameplay reveal. twitter.com/deadspace/stat
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It’s Matchday. Everywhere. #FIFA23
Play The World’s Game now: x.ea.com/74740
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Join me at #SIGGRAPH2022 on Wed, 10 August, 5 pm PDT for what promises to be a good time as I host our FIRST in-person #RealTimeLive in 3 years! Prepare to be amazed. Come along for the ride, vote for the Audience Choice Award, & of course...stay for puns! s2022.siggraph.org/program/real-t
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That's right, Skate on mobile, powered by the Frostbite engine. We'll have more to share soon…
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We asked Ivana what she likes most about being a Software Engineer for the team at Motive, in one minute or less. ⏰ #SoftwareDevelopment #SoftwareEngineer
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Welcome to #Battlefield 2042
All-Out Warfare
#BattlefieldPortal
#BattlefieldHazardZone
Don't forget to #PTFO
x.ea.com/71681
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Get ready to experience breakthrough hockey in #NHL22 
Pre-order now
x.ea.com/69760
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SEED’s Henrik Halén () together with Andreas Brinck (), Xiangshun Bei (), and Kyle Hayward () present “Global Illumination Based on Surfels” at SIGGRAPH 2021.
advances.realtimerendering.com/s2021/
Wed 11 Aug 2021 – 9–12 PDT
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Frostbite's joins our partners for today's SIGGRAPH session on “Advances in Real-Time Rendering in Games.”Learn more about some of the amazing technology powering our games here:
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Congratulations to our friends at on today’s reveal. Our team is incredibly excited for the remake!
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//INCOMING RIGLINK MESSAGE
>>DISTRESS SIGNAL DETECTED
>> UPLOADING…
Dismember your worst nightmare - limb by limb. Revisit the first #DeadSpace, rebuilt from the ground up by @MotiveStudio. pic.twitter.com/gTm2rb4AaO
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Adapt and overcome. First gameplay of #Battlefield 2042 pic.twitter.com/5JPMVBsW1m
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This is #Battlefield pic.twitter.com/e12miszPUCShow this thread
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Learn more about how we partnered with the team to bring the first Frostbite game to Nintendo Switch.
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Join us next week at #GDCShowcase to learn more about how EA uses Frostbite’s Quad Mesh Simplification Technology.
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All the power of the Frostbite engine running on a Nintendo Switch.
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Ready the Juice Cannons and prepare for battle when #PlantsvsZombies Battle for Neighborville Complete Edition comes to #NintendoSwitch on March 19! #NintendoDirect
Pre-order now: ninten.do/6017pAV8v
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Congrats to the team for launching on . This is the first game developed on the to launch on the platform.👏👏 twitter.com/GoogleStadia/s
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In today's video content, and talk FIFA 21, check out the game on all next-gen systems and swoon over the stunning new Frostbite hair rendering tech: youtu.be/NH6Yq5B7yHU
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The world of Thedas needs you, a new hero. The next #DragonAge will see the return of Solas… and an old friend.
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Learn how Frostbite is bringing the next generation to EA’s games with technology like strand-based hair in #FIFA21. Check out our new blog post for more.
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Experience Game Day like never before with #Madden21 Next Gen
Available Now: x.ea.com/67013
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Congratulations to our friends on today's release of #FIFA21 - one of the first games bringing the power of Frostbite to next gen consoles. See you on the field!👏⚽️
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Feel Next Level
The Next Generation of #FIFA21 is here: x.ea.com/67017
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Join us this week at #DigitalDragons to check out some of Frostbite’s latest physics and rendering advancements. twitter.com/jon_valdes/sta
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Don't miss out our #Siggraph2020 presentation about the lighting of Need for Speed in Frostbite.
We will cover Global Illumination, Materials and Reflections!
This was a lot of hard work, and we really hope you guys enjoy it :)
s2020.siggraph.org/presentation/?
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Plants, zombies - all the good stuff! Very happy for our friends' release of Plants vs. Zombies: Battle for Neighborville , Founder's Edition - the latest game built with Frostbite Engine🎉 See you all in Neighborville! 🧟♂️🧟♀️
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Let's kick some grass! Plants vs. Zombies: Battle for Neighborville, Founder's Edition is here! Worldwide Launch is Oct 18, but you can jump in right now as a Founding Neighbor x.ea.com/59657 #PvZBFN
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We keep working on the new Frostbite Hair Rendering and Simulation! See our new blog post for more details on how strand-based hair compares the traditional hair cards
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Sebastian Tafuri from talking about strand-based hair rendering in real time for high quality visuals and lighting for complex hair in #rtradvances #SIGGRAPH2019
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Thank you for hosting this year's #AMDDevDay in Stockholm, Sweden! It was really nice to see so many devs in one place, from all over Europe. Great presentations and conversations!
Developers from , and had a really great time.
Thanks! <3
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Final talk of the #AMDDevDay: DevTech engineer Lou Kramer explains the technologies behind FidelityFX Contrast Adaptive Sharpening. #GPUOpen
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EA PLAY is coming!
, , new V content, new EA SPORTS games and more will all be there. We’ll also have an exciting experience that will include an inside look at Star Wars Jedi: Fallen Order.
Tickets here: x.ea.com/58131
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