Tweets
- Tweets, current page.
- Tweets & replies
- Media
You blocked @FrostbiteEngine
Are you sure you want to view these Tweets? Viewing Tweets won't unblock @FrostbiteEngine
-
Pinned Tweet
It’s been just over 10 years since the release of our first game powered by Frostbite, Battlefield: Bad Company. Now we’re giving you a glimpse at the awesome team behind it all, Come join us!
http://ea.com/frostbite http://youtu.be/IaAXvAov32Y Thanks. Twitter will use this info to make your timeline better. UndoUndo -
FrostbiteEngine Retweeted
EA PLAY is coming!
@PlayApex,@anthemgame, new@Battlefield V content, new EA SPORTS games and more will all be there. We’ll also have an exciting@EAStarWars experience that will include an inside look at Star Wars Jedi: Fallen Order. Tickets here: http://x.ea.com/58131 pic.twitter.com/v9kOcZ8UKa
Thanks. Twitter will use this info to make your timeline better. UndoUndo -
At Frostbite we love research and we are excited to share more of our work. To start, here's a sneak peek of the new hair system being developed by our Physics and Rendering teams: https://www.ea.com/frostbite/news/frostbite-hair-rendering-and-simulation …pic.twitter.com/WriQ2VtW6k
Thanks. Twitter will use this info to make your timeline better. UndoUndo -
At
@EA we inspire the world to play - so we’re pleased to have recently joined@thekhronosgroup to jointly develop open standards for compute, graphics, and multimedia that’ll help us pioneer new gaming innovations for players in the years to come.pic.twitter.com/8hhFYR8KVc
Thanks. Twitter will use this info to make your timeline better. UndoUndo -
FrostbiteEngine Retweeted
Meet
#SoftwareEngineer Intern, Brady Jessup, from our Montreal office & learn how his internship solidified his passion for 3D graphics & why he is grateful to the@FrostbiteEngine Montreal team for giving him this opportunity. Read @ https://www.ea.com/careers/people/brady …#WeAreEApic.twitter.com/HclaqRwNkH
Thanks. Twitter will use this info to make your timeline better. UndoUndo -
Stay alive and don't get caught in the fire
Congratulations to our friends at @CriterionGames &@EA_DICE on the release of#BattlefieldV Battle Royale mode!#Firestormhttps://twitter.com/Battlefield/status/1110115108439625728 …Thanks. Twitter will use this info to make your timeline better. UndoUndo -
FrostbiteEngine Retweeted
Join the team from
@CriterionGames on their launch day Firestorm stream! https://www.twitch.tv/criteriongamesea …pic.twitter.com/rHv4pZHrgZThis media may contain sensitive material. Learn more
Thanks. Twitter will use this info to make your timeline better. UndoUndo -
As part of
#AnimationExchange@Official_GDC Afshin Haidari-Khabbaz and Marion Gothier will present Frostbite animation workflows. Best part? It will be live-streamed! Join us today March 19th around 2:10pm PST at https://www.twitch.tv/twitchoffice More info: http://www.animstate.com/2019-animation-exchange-schedule-and-times/ …Thanks. Twitter will use this info to make your timeline better. UndoUndo -
At GDC and love tools? Check out "9 Things Learned While Building Frostbite's Cinematics Tools" by
@ludovicchabant . It's today March 18th from 3:50-4:20 in Room 301 (South Hall). https://schedule.gdconf.com/session/tools-tutorial-day-9-things-learned-while-building-frostbites-cinematics-tools/865143 …pic.twitter.com/nJKd1yEQ0v
Thanks. Twitter will use this info to make your timeline better. UndoUndo -
FrostbiteEngine Retweeted
Scavenge. Fight. Survive. The Firestorm is coming March 25

pic.twitter.com/AhQ5aHTut8This media may contain sensitive material. Learn moreBattlefield V — Official Firestorm Reveal Trailer (Battle Royale)Thanks. Twitter will use this info to make your timeline better. UndoUndo -
Congratulations
@BioWare on the release, see you in-game!#AnthemGamehttps://twitter.com/bioware/status/1098975759954132997 …
Thanks. Twitter will use this info to make your timeline better. UndoUndo -
The chapter "Interactive Light Map and Irradiance Volume Preview in Frostbite" is our contribution to the Ray Tracing Gems book by
@inversepixel and@pointinpolygon. Download it here:https://www.ea.com/frostbite/news/interactive-light-map-and-irradiance-volume-preview-in-frostbite …Thanks. Twitter will use this info to make your timeline better. UndoUndo -
FrostbiteEngine Retweeted
Battlefield V - Devastation of Rotterdam.https://www.youtube.com/watch?v=-FEgeuGsmzQ …
Thanks. Twitter will use this info to make your timeline better. UndoUndo -
Want to know how to model your game's data in ways that are both artist-friendly and runtime performant?
@ludovicchabant explains it all in "A Tale of Three Data Schemas" at#gdc2018 Slides: https://www.ea.com/frostbite/news/a-tale-of-three-data-schemas … Recording: https://www.gdcvault.com/play/1025284/Tools-Tutorial-Day-A-Tale …pic.twitter.com/KtjOQe0H8c
Thanks. Twitter will use this info to make your timeline better. UndoUndo -
Learn about the physically driven characters on
@EAStarWars Battlefront and@EASPORTSFIFA.@Dr_JalS takes you behind the scenes on how we are bringing physics and animation closer together. Slides: https://www.ea.com/frostbite/news/physics-driven-ragdolls-and-animation-at-ea-from-sports-to-star-wars … Recording: http://www.gdcvault.com/play/1025210/Physics-Driven-Ragdolls-and-Animation …#gdc2018pic.twitter.com/q7jThGks9pThanks. Twitter will use this info to make your timeline better. UndoUndo -
Feast your eyes upon shiny particles in "GPU Emitter Graph System in Star Wars Battlefront 2" by
@SebHillaire and Anders Egleus at#gdc2018. Slides: https://www.ea.com/frostbite/news/frostbite-gpu-emitter-graph-system … Recording: https://www.gdcvault.com/play/1025132/Frostbite-GPU-Emitter-Graph …@EA_DICE@eastarwars#StarWarsBattlefrontIIpic.twitter.com/m8qp0HdVpG
Thanks. Twitter will use this info to make your timeline better. UndoUndo -
We know you're interested in seeing what we've been doing with
@nvidia RTX. Watch "Real-Time Raytracing for Interactive Global Illumination workflows in@FrostbiteEngine using DirectRaytracing" by@SebHillaire at https://www.gdcvault.com/play/1024801/ Slides: https://www.ea.com/frostbite/news/real-time-raytracing-for-interactive-global-illumination-workflows-in-frostbite …#gdc2018pic.twitter.com/1kQfAmoK5s
Thanks. Twitter will use this info to make your timeline better. UndoUndo -
Want to know how we handled DOF in
@EAMaddenNFL? Check out "Circular Separable Convolution Depth of Field" by@kechogarcia at#gdc2018. Presentation: https://www.ea.com/frostbite/news/circular-separable-convolution-depth-of-field … Recording: https://www.gdcvault.com/play/1025082/Circular-Separable-Convolution-Depth-of …pic.twitter.com/RVsmwFt9xx
Thanks. Twitter will use this info to make your timeline better. UndoUndo -
We've been having fun at
#GDC2018 , check out "Cloth Self Collision with Predictive Contacts" by@Magnadiver Presentation: https://www.ea.com/frostbite/news/cloth-self-collision-with-predictive-contacts … Recording: https://www.gdcvault.com/play/1025083/Cloth-Self-Collision-with-Predictive … More to come!Thanks. Twitter will use this info to make your timeline better. UndoUndo -
FrostbiteEngine Retweeted
My SIGGRAPH 2016 PBS presentation "PB Sky,Atmosphere&Cloud Rendering in Frostbite" extended course notes are online!https://www.ea.com/frostbite/news/physically-based-sky-atmosphere-and-cloud-rendering …
Thanks. Twitter will use this info to make your timeline better. UndoUndo
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.