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it's a *little* bit misleading to call it world vs self, it should really be extrinsic vs intrinsic, but people are more familiar with the first two, so hopefully it's not too bad
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That's a very cool trick! I just have to wonder how many practical use-cases there is where you *really* need the speed? (also I'd use an enum instead of an integer for the axis for readability)
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well, this one is extremely cheap and it has no precision errors, it's basically the best way to rotate a quaternion 180° as for use cases, I had to reverse all rotations along a spline, so, yeah! they exist
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Ok so there's Euler, Euclid, Lots of others inbetween, then we come to modern era with Lorensen and Klein, Carmack, Coumans, and here we have Freya being a hero AGAIN. I'mma just cram you into this bag with other math and programming legends.
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