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there don't seem to be any fan translations of B&W2. maybe nobody has figured out the text format yet?
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there's definitely a metacharacter: $ using it for my name makes my name not appear. So probably I need to use it like $0 or $FOOOOOO
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okay so it seems to be different ways to define character indexes and their mappings?
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direct seems to create entries where all of them in the range are linear. so like, a direct CMAP will have a begin of 32 and an end of 126 and a value of 0, which'll mean that there's a codepoint 32 at offset 0, and a codepoint 33 at offset 1, and so on
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but hey now I hae a list of all the codepoints supported and I can just inject those into my glyphextractor
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to continue the theme of "I am too tired", I just set up a system to limit how many times a character is tried to be extract, and it would fail if any letter hadn't been tried at least 5 times. at the start, this was all of them, so the program instantly finished
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I might need to add code to skip kanji. this font has a lot, and listing them all individually is unlikely to be useful and makes the page VERY tall
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BUT HOW WILL WE BE ABLE TO TELL AT A GLANCE IF A GENERATOR HAS U+64CD, CJK Unified Ideograph-64CD?
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okay that's much more reasonable. I need to add some kind of indication that there ARE characters in the elided blocks, but that's a start
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