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Prikvačeni tweet
alright, pretty big update to the Tiny Emulators page: new KC85/2 family emulators, more subtypes for the existing emulators, more file loading support, more games (mostly KC85 stuff), and the emulator git branches merged back to master: https://floooh.github.io/tiny8bit/
#WebAssemblypic.twitter.com/fHTxHyw8m6
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Andre Weissflog proslijedio/la je Tweet
Remixing YouTube videos with a macOS Metal experimental performance tool. YouTube-dl is embedded, Dear Imgui for the macOS Metal interface, Sokol for the GPU remixing... Push the sound :-) Beatmatching included :-)pic.twitter.com/87cgv0fivN
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Looks like the I have the most basic sokol-gfx sample working in WebGPU (clear loop with animated clear color). The next step (colored triangle) will be a bit more work naturally :)pic.twitter.com/BJFAiYcxc2
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...working with emscripten on Windows isn't exactly something I'm looking forward to ;) Guess that's why they call it the "bleeding edge" :D
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...looks like I'm stuck with the WebGPU backend until Monday when I'll have access to my Windows laptop
WebGPU doesn't seem to be yet in Chrome Canary on macOS, and Apple's impl in Safari is different enough that the current webgpu.h header in emscripten doesn't get me far.Prikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
I started working on the WebGPU backend for sokol_gfx.h, not much to see yet, but I'll track the work in this PR if anyone is interesting in learning how I go about adding a new backend to sokol-gfx: https://github.com/floooh/sokol/pull/259 … I almost feel a little bit excited :)
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Andre Weissflog proslijedio/la je Tweet
Just eliminated C++ exceptions in a complicated multithreaded library. It’s 15% faster despite all performance sensitive functions previously being declared noexcept, with no obvious explanation.
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Andre Weissflog proslijedio/la je Tweet
Public beta of the Light Tracer standalone version is open at http://lighttracer.org ! Thanks to awecome libs by
@ocornut and@FlohOfWoe we were able to reuse both GUI and renderer code for web and desktop versions! Model from@GrabCAD https://grabcad.com/library/w16-engine-4 … RTs appreciated!pic.twitter.com/vn1eMN4zjF
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It's interesting that two over-hyped techs (VR and iPads) both found their niche in flight sims. I don't use VR myself, but finally found a use for my iPad Mini, as "virtual kneepad" with checklists, maps, and the aircraft manual :D (I just read this: https://daringfireball.net/2020/01/the_ipad_awkwardly_turns_10 …)
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Andre Weissflog proslijedio/la je Tweet
Good news students and teachers: Live++ now offers FREE educational licenses!https://twitter.com/liveplusplus/status/1221770730523758592 …
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I don't NEED a new Reminders app, the OLD one worked perfectly fine, it allowed me to write short text snippets and get an alarm at a set date and time. How does such a simple thing ever need an update, especially one that breaks compatibility? THANKS APPLE >:(
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WTAF Apple just remotely deleted the Reminders list on my iPhone4S pointing to this totally unhelpful webpage: https://support.apple.com/en-us/HT210220 How the fuck am I supposed to use the iOS13 reminders app on an iPhone4S which won't update beyond iOS 9.3.6???
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Yet another day where I just want to do a few quick MSVC compile fixes and I'm sitting here wasting time waiting for my Windows laptop to install a f*cking Win10 update. Every. Single. Time >:(
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lol, that new US Space Force logo is some Fedayeen Saddam level shit :Dpic.twitter.com/ycOaYCg0Jf
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Andre Weissflog proslijedio/la je Tweet
Presented without comment.https://twitter.com/TensorFlow/status/1220466266399498240?s=20 …
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...such a WebGPU backend for "native platforms" would also indirectly open up Vulkan and D3D12 for sokol-gfx code, helping to decide whether Vk and D3D12 backends are "worth it" to support directly, or whether it's better to have a new sokol header only for the new 3D APIs.
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Time to start a new sokol-gfx backend :) (goal is to make such a WebGPU backend also work on native platforms via Google's Dawn lib, or even Mozilla's wgpu (Rust lib) if their C API looks similar)https://twitter.com/kripken/status/1220781266749911045 …
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Interesting, IME the "emulation scene" for home computers is very open and welcoming and happy to share knowledge. I wonder if there's a "historic reason" (e.g. home computers always being more "open", with builtin BASIC, full documentation, schematics etc...) https://twitter.com/byuu_san/status/1220772645920104448 …
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argh, why does Twitter have drag-n-drop text select.. anyway, the "downwind leg" was a bit wobbly, and the rule for the last part seems to be "if you think you're just right, you're way too low" :Dpic.twitter.com/j5T6z9IOvp
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Whoop whoop my first carrier landing without "training wheels" :D In the real world would've cthat ost about 1 billion dollars of destroyed Hornets (well, cheaper, more like 67 million, because I'd be dead r the fiafterst attempt heh)pic.twitter.com/HdfzpQ6JGs
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...another VSCode C/C++ Extension update and debugging is still broken on macOS Catalina :/pic.twitter.com/rGc13VDHZj
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The new /d2ReducedOptimizeHugeFunctions flag in Visual Studio 2019 v16.4 brought our TensorFlow 2.1.0 release builds down from over 48 hours (VS 2017) to under 4.
This is a huge win! Thanks to the