#DungeonMasters, are there any good non-fiction (& not RPG related) books you pull inspiration or gaming ideas from regularly? I like picking up books focused on the lifestyles of people during different eras. A lot of D&D seems more inline with the Wild West than Feudal Europe.pic.twitter.com/yC1Zh5FVc7
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Replying to @burnthegamer @burnthecomedian
Louis Catron's book on playwriting is exceptional for character development and NPC roleplaying. Any of the "time-traveler's guide" books are exceptional for D&D, while "What Charles Dickens ate and Jane Austin Knew," is okay for Clockwork: Dominion.
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Replying to @Fire_Pony
Some non-fiction on playwriting seems absolutely a great idea for a
#DungeonMaster to partake in. On that topic I've only ever read, The Hero With A Thousand Faces. Which I also recommend, but it sort of talks about how a similar narrative permeates through most myth and story.1 reply 0 retweets 0 likes
Yeah, I agree. I would say Campbell's work has become canonical theory for the Fantasy genre.
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