I wasn’t clear: Adding interactivity to an experience can make it great. Does that prevent it having a satisfying story? The narrator is no longer telling their story
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Game designer here (so slightly bias). It changes things. Every medium has stuff you can kinda cheat with and what good flow or pacing means changes. The very personal relationship with games makes a lot of things more forgiving and people confuse that often with "worse".
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hell yeah
Thanks. Twitter will use this to make your timeline better. UndoUndo
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