THERE ISN'T A SINGLE CLEAR CHARACTER MOTIVATION IN 97% OF SCENES. WHICH MAKES FOR NEAR UNWATCHABLE.https://twitter.com/ROOTiaguz/status/816569264391888896 …
THEY'RE NOT EVEN CLOSE TO IMPOSSIBLE. JUST NO ONE'S BOTHERED TO TRY "STORYTELLING" YET.
-
-
Inclined to disagree cuz games with good stories thrive on interactivity and that doesn't translate well to film.
-
STORY HAS NOTHING TO DO WITH INTERACTIVITY. STORY IS STORY. INTERACTIVITY IS A WAY OF MAKING GAMES ENGAGING, AND
End of conversation
New conversation -
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.