“Project Hail Mary” by @andyweirauthor does a good job with that. And of course the first Bourne movie.
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Dark City is the only one that immediately comes to mind.
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Memento too, etc.
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I like how Corwin’s amnesia in Nine Princes in Amber is handled: it’s used less to hide the plot, and more to demonstrate Corwin’s adaptability and character.
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The Witcher games use it well too it's used so geralt can learn everything anew with the players so you aren't lost by not having read the books
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Do you think the trope works better in video games? Since there a lot of the wants and needs are automatically filled in by the player...wanting to experience more of the game.
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It absolutely can work better, what with the silent protagonist you can live variously through - but I wish more games would learn Nathan Drake lessons. In that it's even BETTER to live vicariously through an actual good / fun character.
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In Spiderman 3 it was so unconvincing I thought he was deliberately pretending, in order to mess with Peter
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Disco Elysium pulls it off, waking up in a foreign universe and having to piece it together from the fundamental basics while tasked with solving a murder is a great premise.
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I guess because the real "mystery" to solve in that game is "who am i? what is my identity?". Both as a player and as a character. The murder case is something to structure that around.
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