Good granola I somehow forgot about the hard casting resets across the board. I thought they literally just left those characters out this time. OOF this is just iMeDiAtElY rough
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These poor, poor roto artists...
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... ...... ........... Well, this isn't very fun.
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Somehow THIS moment isnt even funpic.twitter.com/bAaCf39iaE
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There's a lot of important things about movies, but one of them is "how we get from point A to point B." You can make movies silly. You can have jokes. You can even be playful with the story moves, but the number one way an audience turns on movies and thinks "this sucks" is...
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you just move willy nilly between scenes with no care for set-up / objectives / what characters want / some semblance of emotional logic and just rely on "plot-speak." This movie is like the textbook example of not caring about that. But the audience is MOST sensitive to it.
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Yeah, that's so much of this. In the last movie they actually cared about Introducing characters in semi-cinematic ways with anticipation and semi-clarity. Here? Every character just walks in and is like "I am Jade. Here is my lore!" And then random shit happens.
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To think how well VFX developed in the four years after jurassic park!pic.twitter.com/e0mDi56fOJ
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Replying to @FilmCritHULK
Okay, I admit I'm not super knowledgable about MK, so I gotta ask: is this thing something from the games or did the movie producers just add a shitty CG monster because reasons?
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I genuinely have no idea.
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