I agree! https://www.patreon.com/posts/soulsy-ful-of-39644054 …https://twitter.com/wildmagus/status/1380326759191695363 …
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I feel like this is a false choice. You can offer both options, make the game accessible to most without lowering the reward of "beating the game on nightmare mode". This attitude feels exclusionary ("you must be this good to be in the club"), and a terrible business choice?
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I promise you it's not. There's a reason these games are incredibly successful and so many people adore them. Some do not. I know this. But other games try to split the difference of difficulty (fallen order) and end up languishing.
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