DIVINITY II: The level spike when you get to Arx is... absurd? I've tried ALL possible fights to start out and lost them all. I know I'll get lucky with a strat at some point but to give you NO way in at first with enemies all at your level is... bold.
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Have one INSTANTLY run into the death fog to "join your party" and then the other dies of leftover poison damage even after the fight is over and you trying to get to your sleeping back as fast as possible. Like fuck off with this stupid shit who fucking thought this was fun?
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I understand this is very complain-y, of course I do, but I just have that simple question: why? Where other little spikes felt like moments of devious fun, absolutely nothing about this level feels fun. I genuinely don't understand the "why" it was made like this.
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1) keep in mind I'm also partly frustrated because I've adored so much of this game and 2) I just ran into an ogre playing piano in a little hat and its perfect so maybe im the idiot
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